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If the enemy avoids the mines, use his Super or Last Hurrah Gadget to knock them back into the mines. To defend yourself, aim mines slightly in front of the enemy, and the enemy should walk into the mines while chasing you.
If Tick is being chased by close-ranged Brawlers, refrain from auto-aiming because Tick's mines spread out regardless of where he threw them.
In addition, Tick can trap enemies in the poison gas by continuously deploying mines at exit points until they die to the poison gas. He can annoy enemies by placing mines all around them and they’ll have to escape by walking into the mines and taking high damage, and if the enemies aren’t already dead, Tick’s teammate can finish those enemies off. However, he’s more effective in Duo Showdown because of a teammate that can mitigate his weaknesses such as his low health and his struggle in close-ranged combat.
Tick is niche in Showdown because of his long range, control abilities, and high damage output. He can also throw his mines at narrow lanes so that enemies take damage, which reveals them and prevents them from from sneaking up on you and your teammates. His head can be used in bushes and it would detect and damage the nearest enemy while it would be unnoticeable. However, Tick also has an advantage in bush areas. Tick’s struggle in close-ranged combat makes him prone to being ambushed in bush areas.
He can also use his Super in Brawl Ball on enemy defenders near their goal, because the head can defeat them with it’s high area damage as well as break obstacles to help teammates score at ease. His head can be easily destroyed from a range however due to it's low health and short range, so it’s best to use it against low-health enemies to force them to attack the head and prevent them from healing or an enemy who has used up all ammo.
Tick's head can inflict high area damage that can also destroy obstacles and is capable of chasing Brawlers into closed areas. Tick can hamper enemies from collecting vital items or heading into vital areas such as the Gem mine in Gem Grab, Bolts in Siege, the blue star in Bounty, or the zones in Hot Zone by throwing mines at the above items or areas. This forces them back because if enemies walk into the mines, they’ll take a huge amount of damage. Predict where enemies will head and throw your mines there instead of throwing your mines directly at them. Tick is very effective at control, which is amplified with his Mine Mania Gadget.
Tick thrives in maps with an abundance of walls such as Open Plaza because he can stay behind the walls and support himself and his teammates. Hence, it’s a necessity to take cover and attack from behind walls while playing Tick.
Tick has the lowest health of any Brawler and a very slow reload speed, but his long range, area denial abilities, and high damage output compensate for these weaknesses. It’s not ideal since it leaves you defenseless and unable to block off choke points due to his slow reload speed and the potential damage is subpar compared to the area control your team gets. Do not launch all of Tick's mines at once. Tick reloads 9% faster, reducing his reload time from 2.3 seconds to 2.08 seconds.